Video games are a severely misunderstood media. Often written off as an addictive escape-fantasy for lonely nerds at best or demonized as a motivator for violence at worst, gamers frequently and unfairly find themselves in the difficult position of having to justify this hobby as if games are some kind of symptom of psychosis or immaturity.
On the other hand, casual games are becoming more common and accessible thanks to the prevalence of smartphones and tablets. I would hope that the cliche of the pale, socially-awkward gamer had begun to fade, but it’s still as popular as it ever was. Despite everyone’s grandmother playing Candy Crush or Farmville nowadays, not many people would argue that games serve a higher purpose other than mindless entertainment and fewer still would declare that they can actually teach us anything. [Read more…]